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Compare guaranteed rewards and chance bonuses below. Amounts belong to one encounter package unless marked as shared participation Ruud.
Check your reward tier
Enter both values. Reward tiers describe loot eligibility; native map and event admission rules still apply.
P0: level 1 · P1: 400 · P2: 800 / 5 resets · P3: 1,100 / 20 · P4: 1,300 / 40 · P5: 1,600 / 70.
Most encounters have a ceiling of three physical items, not a mandatory package size. Zaikan has one approved exception: a 2% three-talisman bonus can raise its total to four items. Most early invasions give one item; middle encounters use two slots and selected advanced encounters can use three. Most bosses and elites give one Primary reward and two distinct bonuses. Kundun guarantees 3 Ancient Boxes, Selupan drops a Socket Box or Darkangel armor, and Medusa guarantees a Bloodangel Weapon Box (14:157). Other encounters follow Ruud Shop progression. Soul and Anvil are split across related encounters. Temple Guard and Imperial drop reinforcement materials only; their Soul, Anvil and Moru remain shop-only, and finished gear does not drop; Fantastic Dragon retains its agreed box package. Each guide states its own package size. Fantastic Dragon retains its exact box package; Elemental Monkey gives three unstackable Mithrils. Events use their separate completion packages. Participation Ruud is paid directly; Ruud boxes are chance bonuses. Jewel bundles are additional chance drops, never a replacement for the primary reward. Primary boss loot has no level/reset gate; native access and equipment requirements still apply. Rare bonuses retain their displayed eligibility. Shared Ruud is the total pool, not the amount paid to each participant. Boss item tiers do not block participation Ruud; event bonus tiers apply to the whole additional reward.
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Crywolf
- Location
- Crywolf
- Schedule
- Mon 22:50, Wed 22:50, Fri 22:50
- Participation Ruud
- 1,000 shared pool
One shared pool after a successful Crywolf defense. Balgass and Dark Elf do not create an additional world-boss payout. Each eligible completion gives one personal or shared package according to the event rule above. Use the highest reward tier you meet; tier packages are alternatives, not cumulative.
Activity: At least 70% active combat time. Damage, tanking and recent support skills near an engaged party count; movement alone does not.
Claim limit: One claim per native completed run or winning cycle.
Reward tier P2 — Level 800+ / 5 resets
Only your highest eligible tier package is awarded. Packages do not stack.
Guaranteed drops
Each group gives one outcome on every kill or eligible completion. Alternatives share the group; they do not all drop together.
| Amount | Item / reward | Chance | Requirements |
|---|---|---|---|
| Primary100% group chance · At most one outcome from this group | |||
| 10× | Fenrir Material Random X10
One item from this pool
Pool contents (3 options)
|
66.67%pool chance | P2+Level 800+ · 5 resets |
| 1× | Wing3 Craft Materials
One item from this pool
Pool contents (2 options)
|
33.33%pool chance | P2+Level 800+ · 5 resets |
| Materials100% group chance · At most one outcome from this group | |||
| 1× | 100%per selection | P2+Level 800+ · 5 resets | |
Chance drops
Additional rolls for events. World monsters use one third-slot bonus selection; locked rare outcomes use the stated fallback within that same slot.
| Amount | Item / reward | Chance | Requirements |
|---|---|---|---|
| Ruud box10% group chance · At most one outcome from this group | |||
| 1× | 10%per selection | P2+Level 800+ · 5 resets | |
| Jewel bundle35% group chance · At most one outcome from this group | |||
| 1× | Jewel bundle (10)
One item from this pool
Pool contents (4 options)
|
35%pool chance | P2+Level 800+ · 5 resets |
Reward tier P3 — Level 1100+ / 20 resets
Only your highest eligible tier package is awarded. Packages do not stack.
Guaranteed drops
Each group gives one outcome on every kill or eligible completion. Alternatives share the group; they do not all drop together.
| Amount | Item / reward | Chance | Requirements |
|---|---|---|---|
| Primary100% group chance · At most one outcome from this group | |||
| 10× | Fenrir Material Random X10
One item from this pool
Pool contents (3 options)
|
50%pool chance | P3+Level 1100+ · 20 resets |
| 2× | 25%per selection | P3+Level 1100+ · 20 resets | |
| 1× | Wing3 Craft Materials
One item from this pool
Pool contents (2 options)
|
25%pool chance | P3+Level 1100+ · 20 resets |
| Materials100% group chance · At most one outcome from this group | |||
| 1× | 100%per selection | P3+Level 1100+ · 20 resets | |
Chance drops
Additional rolls for events. World monsters use one third-slot bonus selection; locked rare outcomes use the stated fallback within that same slot.
| Amount | Item / reward | Chance | Requirements |
|---|---|---|---|
| Ascension bonus8% group chance · At most one outcome from this group | |||
| 1× | 8%per selection | P3+Level 1100+ · 20 resets | |
| Ruud box10% group chance · At most one outcome from this group | |||
| 1× | 10%per selection | P3+Level 1100+ · 20 resets | |
| Jewel bundle35% group chance · At most one outcome from this group | |||
| 1× | Jewel bundle (20)
One item from this pool
Pool contents (4 options)
|
35%pool chance | P3+Level 1100+ · 20 resets |
Reward tier P4 — Level 1300+ / 40 resets
Only your highest eligible tier package is awarded. Packages do not stack.
Guaranteed drops
Each group gives one outcome on every kill or eligible completion. Alternatives share the group; they do not all drop together.
| Amount | Item / reward | Chance | Requirements |
|---|---|---|---|
| Primary100% group chance · At most one outcome from this group | |||
| 10× | Fenrir Material Random X10
One item from this pool
Pool contents (3 options)
|
50%pool chance | P4+Level 1300+ · 40 resets |
| 2× | 25%per selection | P4+Level 1300+ · 40 resets | |
| 1× | Wing3 Craft Materials
One item from this pool
Pool contents (2 options)
|
25%pool chance | P4+Level 1300+ · 40 resets |
| Materials100% group chance · At most one outcome from this group | |||
| 1× | 100%per selection | P4+Level 1300+ · 40 resets | |
Chance drops
Additional rolls for events. World monsters use one third-slot bonus selection; locked rare outcomes use the stated fallback within that same slot.
| Amount | Item / reward | Chance | Requirements |
|---|---|---|---|
| Rare3% group chance · At most one outcome from this group | |||
| 1× | 3%per selection | P4+Level 1300+ · 40 resets | |
| Ascension bonus8% group chance · At most one outcome from this group | |||
| 1× | 8%per selection | P4+Level 1300+ · 40 resets | |
| Ruud box10% group chance · At most one outcome from this group | |||
| 1× | 10%per selection | P4+Level 1300+ · 40 resets | |
| Jewel bundle35% group chance · At most one outcome from this group | |||
| 1× | Jewel bundle (20)
One item from this pool
Pool contents (4 options)
|
35%pool chance | P4+Level 1300+ · 40 resets |
Reward tier P5 — Level 1600+ / 70 resets
Only your highest eligible tier package is awarded. Packages do not stack.
Guaranteed drops
Each group gives one outcome on every kill or eligible completion. Alternatives share the group; they do not all drop together.
| Amount | Item / reward | Chance | Requirements |
|---|---|---|---|
| Primary100% group chance · At most one outcome from this group | |||
| 10× | Fenrir Material Random X10
One item from this pool
Pool contents (3 options)
|
50%pool chance | P5+Level 1600+ · 70 resets |
| 2× | 25%per selection | P5+Level 1600+ · 70 resets | |
| 1× | Wing3 Craft Materials
One item from this pool
Pool contents (2 options)
|
25%pool chance | P5+Level 1600+ · 70 resets |
| Materials100% group chance · At most one outcome from this group | |||
| 1× | 100%per selection | P5+Level 1600+ · 70 resets | |
Chance drops
Additional rolls for events. World monsters use one third-slot bonus selection; locked rare outcomes use the stated fallback within that same slot.
| Amount | Item / reward | Chance | Requirements |
|---|---|---|---|
| Rare3% group chance · At most one outcome from this group | |||
| 1× | 3%per selection | P5+Level 1600+ · 70 resets | |
| Ascension bonus8% group chance · At most one outcome from this group | |||
| 1× | 8%per selection | P5+Level 1600+ · 70 resets | |
| Ruud box10% group chance · At most one outcome from this group | |||
| 1× | 10%per selection | P5+Level 1600+ · 70 resets | |
| Jewel bundle35% group chance · At most one outcome from this group | |||
| 1× | Jewel bundle (20)
One item from this pool
Pool contents (4 options)
|
35%pool chance | P5+Level 1600+ · 70 resets |
Reward tables checked October 27, 2026. Primary boss loot is guaranteed without a level/reset gate. Rare bonus and event eligibility rules remain as listed. Percentages describe configured rolls.
